Fadhil Fadhil
Components Fusion in Modo Foundry
DC I/O 2022 Workshop
Abstract
The course will introduce Modo software as a tool for component-based design. The design approach will focus on the fusion of discrete components with a distinct fabrication process. The course will introduce the process of starting with a primitive geometry that evolves into a multi-object component. The workshop will also address the upward and downward relationship between different parts of the component. We will introduce multiple techniques that explore multi-resolution surface modelling and the difference between 2D textures and 3D textures.
Lastly, we will have a brief introduction of Modo real-time rendering and different ways of lighting strategies and texture mapping.
By the end of this workshop you will have an overview of:
Program
15:00 Introductions and Briefing
15:10 Modo interface & Digital sculpting and 3d textures
15:20 Exercise 1: Computational design techniques & Multi-Resolution surface modelling
16:00 Break
16:10 Exercise 2: Component-based design & Modo Fusion and Replicators
16:30 Exercise 3: Modo Rendering & Multi-Materiality and texturing
16:50 Discussion
17:00 Wrap-up
About
Fadhil is an architectural designer based in New York City, currently as an adjunct faculty, visualization course coordinator, and fabrication lab coordinator at the New York Institute of Technology. Previously, Fadhil has worked as an architectural designer for Foster and Partners in the NYC office. Fadhil holds a MArch professional degree from the Bartlett School of architecture, University College London and has completed his Bachelor of Science in Architecture from Texas Tech University. His research in architecture focuses on the intersection between philosophy, ecology and computational design. He has taught a number of workshops and presented his research with different organizations such as DesignMOrphine and Design Computation Conference DC I/O 2021.